|
|
Cosmic Channel Changer
|
December 2013
Crusade
Following up on a show like Babylon 5 was going to be a tricky maneuver no
matter which way the show's creators went. It was, after all, about as sweeping a
sci-fi epic as television has ever produced, involving multiple races and chronicling
the course of two interstellar wars. Crusade, in turn, actually approaches the
challenge with a concept that seems up to the task.
Central to the plot of Babylon 5 was the effort of allied races to defeat the
Shadows, an ancient race that reappeared at the beginning of the series. At the end
of the war the Shadows depart, but leave behind many of their servants who are
understandably a bit disturbed after spending thousands of years as thralls to the
galaxy's biggest baddies. Key among these former servants were the Drakh who,
by the end of Babylon 5's run were openly aggressive to the show's heroes and
their allies. Their hostility would come to a head in the made-for-TV movie A Call
to Arms, in which the Drakh would launch an assault on Earth ending with the
planet being infected by an artificial super virus. With only five years until the
virus becomes active, killing every person on Earth, the human government
decides to dispatch the advanced warship Excalibur to search the galaxy for a cure.
Just in terms of reach and scale, Crusade was not going to be as huge a story as the
one told in Babylon 5. That being the case, its more limited scope is one of the
things I actually really liked about it. I'm a firm believer that you're always better
off doing a good job telling a smaller story than you are fumbling a narrative that's
grown too big for its shoes. Babylon 5's events reshaped the face of its entire
universe, leaving it in a vastly different place than it began. For Crusade to even
attempt a similar feat would have been foolhardy.
The problem that derails Crusade is that it skips over the "well told" part of the
job. I will preface the rest of this by acknowledging that many of Crusade's
problems aren't the fault of its creators. Like with Babylon 5, J. Michael
Straczynski approached Crusade with a plan in mind. Sadly, his plans were
disrupted by TNT, the show's network at the time. Hoping to draw in a wider
audience, TNT forced a lighter tone onto the show and interjected other
requirements like more sex and these dopey gray uniforms that fans despised. The
resulting show was inconsistent, saw episodes played out of their original intended
order and lasted only a single season before being cancelled. This season, in turn,
suffers from being focused firmly on setup. Much of its run was spent establishing
characters, rules and plot kernels that, had it gone on longer, might have had a
chance to grow. Ending where it did, however, we're left with a stable of mediocre
episodes filled with incomplete ideas that desperately needed more time to grow.
The show launches into a middling first episode that assembles the cast and
restates what's going on with the Drakh plague, and then presses on into a series of
"drama of the week" stories that are often only loosely connected by the
overarching plot. This wouldn't necessarily be a problem if it had been handled
better. Star Trek, for instance, had only the flimsy justification of the Enterprise's
"five year mission" to justify its hijinks, but the stories, characters and writing
were solid enough to make up for that. The rapport between Kirk, Spock and
McCoy, for instance, felt real and organic. Crusade meanwhile settles for a lot of
"tell don't show" storytelling. It explains to us that the main cast is bonding as a
family, but offers little in the way of actual interactions demonstrating the
connections taking form. Some characters, Marjean Holden's Dr. Chambers and
Daniel Dae Kim's Lt. Matheson in particular, never amount to much more than
props to deliver a witty line here and a snarky comeback there.
The only characters that really establish a believable connection are Captain
Gideon (Gary Cole) and the technomage Galen (Peter Woodward). The two benefit
from coming into the show with an existing history - Galen having rescued Gideon
after he was left adrift in space ten years earlier. The dynamic of their relationship
is an interesting combination of push/pull and give/take. Gideon is indebted to
Galen and relies on his unique skills to aid in the Excalibur's mission. Galen,
meanwhile, has been exiled from his people and looks to Gideon and his crew as
something of a replacement family.
Even being one of the stronger aspects of Crusade, however, the Gideon/Galen
relationship still arguably falters for a couple of reasons. First and foremost is the
fact that Gary Cole isn't good in the role of Gideon. His line delivery is frequently
stiff and he generally just lacks the gravitas that you'd expect from a
swashbuckling starship captain trekking his way across the galaxy. Then again, the
way he's written, I'm not sure if another actor could have done better.
Gideon is clearly meant to be a modern Kirk; a confident, sometimes brash
commander who is able to back it up with skill. Unfortunately, he tends to just
come across as petulant and impatient. In one scene, for instance, he enters into a
negotiation with a potentially hostile race and immediately calls their diplomat an
"ass" to his face. He frequently demands respect from others, constantly invoking
his authority as a starship captain, but he rarely comes across as someone you'd
actually respect in real life, let alone follow into battle. Compared to protagonists
like Sheridan and Delenn in Babylon 5, Gideon is a huge step down and, honestly,
makes it hard to invest in the show at times.
Conversely, I enjoyed Peter Woodward's Galen. He's an entertaining mixture of
whimsy, wisdom and straight-up passion that, in the least, makes him more fun to
watch than Gideon. The problem with Galen, at least in my case, is that the idea of
technomages, individuals with a mastery of technology bordering on magical,
really falls flat for me. There's just something about it that strikes me as being
profoundly silly and whenever it became clear that episode was going to be
technomage-centric, a part of me would internally roll my eyes.
I understand what they were going for with Galen and the reintroduction of the
technomages. Babylon 5 partook in some heavy and open referencing of The Lord
of the Rings throughout its run. Crusade, for its part, drew on Arthurian legend,
specifically the search for the Holy Grail. Galen, in turn, is a clear stand-in for
Merlin. That said, I never felt like the time focused on Galen did much to progress
the story in any meaningful way. Again, had the show continued past its first
season this might not have been the case. As it stands, however, I view him as
something of a time waster, especially considering the fact that his involvement in
the show tends to peter off toward the latter half of its run.
For all I disliked about Crusade, however, there are some bright spots. The show
boasts a few exemplary episodes that avoid both TNT's interference and the
distractions of the technomages. The Needs of Earth, for instance, did a good job
raising the question of what it really means to save a society and whether or not
there's more to salvation than mere survival. Each Night I Dream of Home, in
addition to playing host to the series' best action sequence, also touched effectively
on the theme of sacrifice and the potential price that might need to be paid to save
Earth.
My favorite of the series, however, was easily Racing the Night which poses the
question of exactly how far you might go to save your race when it appears that all
hope is lost. The episode sees the Excalibur arrive at a world void of life but with
its cities and technology intact. Among the ruins, they soon uncover what appears
to be a graveyard of spaceships which, in turn, leads them to the discovery that the
planet's indigenous race isn't really dead, but rather survives in suspended
animation beneath the planet's surface. Only one caretaker, Kulan, remains awake
to guard over of his people.
He explains that his race was infected by the same plague now threatening Earth.
With time running out and no spacecraft available to search for a cure, they opted
to preserve themselves in suspended animation. Hoping to still find a cure, they
began luring alien ships to their world, vivisecting their crews to acquire new
knowledge and technology that might help save their race. Gideon is naturally
disgusted by this, but Kulan implores him to consider what he himself might be
willing to do a few years down the road when the clock is running short and all of
humanity's efforts to save itself have failed. "You speak proud now," he says. "Let
us see how proud you are in three years." It's a genuinely poignant moment for a
show that's often lacking them, and one that I would rank up there with some of
the best episodes Babylon 5, of which there were many.
Sadly, the show only veers wholly into this territory on a few occasions,
squandering much of its run on other episodes that should have been filler at best.
It's a shame because when all the show's gears are spinning in the right direction,
it really works quite well. The fact that it doesn't manage to reach this high quality
consistently is something I can only attribute to the meddling of the show's
network. Had Straczynski been given the same freedom, respect and control as he
had with Babylon 5, I can only imagine that Crusade would be held up today as the
wonderful second chapter of a grand story, rather than the lackluster stepchild of a
creative mind and boardroom dictations.
Read more by Stewart Shearer